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tech freddie

07 Altar Initiate
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About tech freddie

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  1. haven't really been paying much attention to chat the last couple weeks been afk training magic don't have anything against him but never really noticed him in cc also can we make him wait 1 month for rank solely because of applying for rank 1 day before community meeting ? lol jk (maybe)
  2. +1 for the guy seems pretty cool never had an issue with him, could prob handle moderating fairly well as other said very active in cc / discord over all i like him and think he would be a great addition to the ranks on the other hand -1 strictly for the user name i don't think would be very appropriate to have a play on the word "fuck" in a rank username
  3. seems pretty cool support, would like to see the discord stats up a bit more personally but that's easy enough for the little bit i was in discord vc sounds pretty chill and as far as cc goes seems like a pretty well round guy just wish he would quit macking on all the laddies with that hot bod of his lol jk +1
  4. there are 4 files that must be placed inside of the essencehighlighter folder inside plugins remember capital letter matter when creating these files first up is DenseEssenceHighlighter.java /* * Copyright (c) 2018, John Pettenger * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package net.runelite.client.plugins.essencehighlighter; import javax.inject.Inject; import lombok.extern.slf4j.Slf4j; import net.runelite.api.*; import net.runelite.api.Point; import net.runelite.api.coords.LocalPoint; import net.runelite.client.game.SkillIconManager; import net.runelite.client.ui.overlay.Overlay; import net.runelite.client.ui.overlay.OverlayLayer; import net.runelite.client.ui.overlay.OverlayPosition; import net.runelite.client.ui.overlay.OverlayUtil; import net.runelite.api.Client; import net.runelite.api.GameObject; import net.runelite.api.InventoryID; import net.runelite.api.Item; import java.awt.*; import static net.runelite.api.ItemID.*; @Slf4j public class DenseEssenceHighlighter extends Overlay { private static final int Z_OFFSET = 200; // green color / private static final Color CLICKBOX_BORDER_COLOR = new Color(0,0,0,30); private static final Color CLICKBOX_FILL_COLOR = new Color(0,255,0,80); private static final Color CLICKBOX_BORDER_HOVER_COLOR = new Color(0,0,0,100); // red color // private static final Color CLICKBOX_BORDER_COLORd = new Color(0,0,0, 77); private static final Color CLICKBOX_FILL_COLORd = new Color( 255,0 ,0,50); private static final Color CLICKBOX_BORDER_HOVER_COLORd = new Color(0,0,0,100); private final Client client; private final desnseessencemain plugin; private final essenceconfig config; private final SkillIconManager skillIconManager; @Inject private DenseEssenceHighlighter( Client client, desnseessencemain plugin, essenceconfig config, SkillIconManager skillIconManager) { this.client = client; this.plugin = plugin; this.config = config; this.skillIconManager = skillIconManager; setLayer(OverlayLayer.ABOVE_SCENE); setPosition(OverlayPosition.DYNAMIC); } private boolean hasdenseess() { ItemContainer container = client.getItemContainer(InventoryID.INVENTORY); if (container == null) { return false; } for (Item item : container.getItems()) { if (item.getId() == DENSE_ESSENCE_BLOCK) { return true; } } return false; } private boolean hasdarkess() { ItemContainer container = client.getItemContainer(InventoryID.INVENTORY); if (container == null) { return false; } for (Item item : container.getItems()) { if (item.getId() == DARK_ESSENCE_BLOCK) { return true; } } return false; } private boolean hasfragments() { ItemContainer container = client.getItemContainer(InventoryID.INVENTORY); if (container == null) { return false; } for (Item item : container.getItems()) { if (item.getId() == DARK_ESSENCE_FRAGMENTS) { return true; } } return false; } @Override public Dimension render(Graphics2D graphics) { boolean northStoneMineable = plugin.isDenseRunestoneNorthMineable(); boolean southStoneMineable = plugin.isDenseRunestoneSouthMineable(); GameObject northStone = plugin.getDenseRunestoneNorth(); GameObject southStone = plugin.getDenseRunestoneSouth(); GameObject BLOOD_ALTAr = plugin.getBLOOD_ALTAr(); GameObject DARK_ALTAR = plugin.getDark_ALTAR(); if (BLOOD_ALTAr != null) { if (config.highlightDenseBloodALTAR()) { if (!hasfragments() & !hasdarkess()) { renderbloodaltardone(graphics, BLOOD_ALTAr); } if (hasdarkess() & !hasfragments()) { renderbloodaltar(graphics, BLOOD_ALTAr); } if (hasfragments() & !hasdarkess()) { renderbloodaltar(graphics, BLOOD_ALTAr); } if (hasfragments() && hasdarkess()) { renderbloodaltar(graphics, BLOOD_ALTAr); } } } if (DARK_ALTAR != null) { if (hasdenseess()) { renderbloodaltar(graphics, DARK_ALTAR); } if (hasdarkess() && hasfragments()) { renderbloodaltardone(graphics, DARK_ALTAR); // System.out.println("essence in inventory"); } if (hasdarkess() & !hasfragments()) { renderbloodaltar(graphics, DARK_ALTAR); } if (hasfragments() & !hasdarkess()) { renderbloodaltar(graphics, DARK_ALTAR); } } if (northStoneMineable && northStone != null) { // System.out.println(ESS_COUNT); renderStone(graphics, northStone); } else { renderStoned(graphics, northStone); } if (southStoneMineable && southStone != null) { renderStone(graphics, southStone); } else { renderStoned(graphics, southStone); } return null; } private void renderStone (Graphics2D graphics, GameObject gameObject) { if (config.showDenseRunestoneClickbox()) { Shape clickbox = gameObject.getClickbox(); Point mousePosition = client.getMouseCanvasPosition(); OverlayUtil.renderHoverableArea( graphics, clickbox, mousePosition, CLICKBOX_FILL_COLOR, CLICKBOX_BORDER_COLOR, CLICKBOX_BORDER_HOVER_COLOR); } if (config.showDenseRunestoneClickbox()) { Shape clickbox = gameObject.getClickbox(); Point mousePosition = client.getMouseCanvasPosition(); OverlayUtil.renderHoverableArea( graphics, clickbox, mousePosition, CLICKBOX_FILL_COLOR, CLICKBOX_BORDER_COLOR, CLICKBOX_BORDER_HOVER_COLOR); } if (config.showDenseRunestoneIndicator()) { LocalPoint gameObjectLocation = gameObject.getLocalLocation(); OverlayUtil.renderImageLocation( client, graphics, gameObjectLocation, skillIconManager.getSkillImage(Skill.MINING, false), Z_OFFSET); } } private void renderbloodaltardone(Graphics2D graphics, GameObject gameObject) { if (config.highlightDenseBloodALTAR()) { Shape clickbox = gameObject.getClickbox(); Point mousePosition = client.getMouseCanvasPosition(); OverlayUtil.renderHoverableArea( graphics, clickbox, mousePosition, CLICKBOX_FILL_COLOR, CLICKBOX_BORDER_COLOR, CLICKBOX_BORDER_HOVER_COLOR); } } private void renderbloodaltar(Graphics2D graphics, GameObject gameObject) { if (config.highlightDenseBloodALTAR()) { Shape clickbox = gameObject.getClickbox(); Point mousePosition = client.getMouseCanvasPosition(); OverlayUtil.renderHoverableArea( graphics, clickbox, mousePosition, CLICKBOX_FILL_COLORd, CLICKBOX_BORDER_COLORd, CLICKBOX_BORDER_HOVER_COLORd); } } private void renderStoned(Graphics2D graphics, GameObject gameObject) { if (config.showDenseRunestoneClickbox()) { Shape clickbox = gameObject.getClickbox(); Point mousePosition = client.getMouseCanvasPosition(); OverlayUtil.renderHoverableArea( graphics, clickbox, mousePosition, CLICKBOX_FILL_COLORd, CLICKBOX_BORDER_COLORd, CLICKBOX_BORDER_HOVER_COLORd); } if (config.showDenseRunestoneIndicator()) { LocalPoint gameObjectLocation = gameObject.getLocalLocation(); OverlayUtil.renderImageLocation( client, graphics, gameObjectLocation, skillIconManager.getSkillImage(Skill.MINING, false), Z_OFFSET); } }} ==== second file ===== denseessencemain.java /* * Copyright (c) 2017, Adam <[email protected]> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package net.runelite.client.plugins.essencehighlighter; import com.google.inject.Provides; import java.util.HashSet; import java.util.Set; import javax.inject.Inject; import lombok.AccessLevel; import lombok.Getter; import net.runelite.api.Client; import net.runelite.api.DecorativeObject; import net.runelite.api.GameObject; import net.runelite.api.GameState; import net.runelite.api.NPC; import net.runelite.api.NullObjectID; import net.runelite.api.Varbits; import net.runelite.client.events.ConfigChanged; import net.runelite.api.events.GameObjectDespawned; import net.runelite.api.events.GameObjectSpawned; import net.runelite.api.events.GameStateChanged; import net.runelite.api.events.NpcDespawned; import net.runelite.api.events.VarbitChanged; import net.runelite.client.Notifier; import net.runelite.client.config.ConfigManager; import net.runelite.client.eventbus.Subscribe; import net.runelite.client.plugins.Plugin; import net.runelite.client.plugins.PluginDescriptor; import net.runelite.client.ui.overlay.OverlayManager; import static net.runelite.api.NullItemID.NULL_8975; @PluginDescriptor( name = "essenceehighlighter", description = "Show minimap icons and clickboxes for abyssal rifts", tags = {"abyssal", "minimap", "overlay", "rifts", "rc", "runecrafting"} ) public class desnseessencemain extends Plugin { private static final int DENSE_RUNESTONE_SOUTH_ID = NullObjectID.NULL_10796; private static final int DENSE_RUNESTONE_NORTH_ID = NullObjectID.NULL_8981; private static final int BLOOD_ALTAR_ID = NullObjectID.NULL_27978; private static final int DARK_ALTAR_ID = NullObjectID.NULL_27979; private static final int Dense_runestone_ID = NULL_8975; @Getter(AccessLevel.PACKAGE) private final Set<DecorativeObject> abyssObjects = new HashSet<>(); @Getter(AccessLevel.PACKAGE) private NPC darkMage; @Getter(AccessLevel.PACKAGE) private GameObject denseRunestoneSouth; @Getter(AccessLevel.PACKAGE) private GameObject BLOOD_ALTAr; @Getter(AccessLevel.PACKAGE) private GameObject Dark_ALTAR; @Getter(AccessLevel.PACKAGE) private GameObject Dense_runestone; @Getter(AccessLevel.PACKAGE) private GameObject denseRunestoneNorth; @Getter(AccessLevel.PACKAGE) private boolean denseRunestoneSouthMineable; @Getter(AccessLevel.PACKAGE) private boolean denseRunestoneNorthMineable; @Inject private Client client; @Inject private OverlayManager overlayManager; @Inject private DenseEssenceHighlighter DenseEssenceHighlighter; @Inject private essenceconfig config; @Inject private Notifier notifier; //here maybe @Provides essenceconfig getConfig(ConfigManager configManager) { return configManager.getConfig(essenceconfig.class); } @Override protected void startUp() throws Exception { overlayManager.add(DenseEssenceHighlighter); if (client.getGameState() == GameState.LOGGED_IN) { updateDenseRunestoneState(); } } @Override protected void shutDown() throws Exception { overlayManager.remove(DenseEssenceHighlighter); denseRunestoneNorth = null; denseRunestoneSouth = null; } @Subscribe public void onConfigChanged(ConfigChanged event) { if (event.getGroup().equals("essenceehighlighter")) { overlayManager.add(DenseEssenceHighlighter); } } @Subscribe public void onGameStateChanged(GameStateChanged event) { GameState gameState = event.getGameState(); switch (gameState) { case LOADING: denseRunestoneNorth = null; denseRunestoneSouth = null; break; case CONNECTION_LOST: case HOPPING: case LOGIN_SCREEN: darkMage = null; break; } } @Subscribe public void onGameObjectSpawned(GameObjectSpawned event) { GameObject obj = event.getGameObject(); int id = obj.getId(); switch (id) { case DENSE_RUNESTONE_SOUTH_ID: denseRunestoneSouth = obj; break; case BLOOD_ALTAR_ID: BLOOD_ALTAr = obj ; break; case DARK_ALTAR_ID: Dark_ALTAR = obj ; break; case Dense_runestone_ID: Dense_runestone = obj ; break; case DENSE_RUNESTONE_NORTH_ID: denseRunestoneNorth = obj; break; } } @Subscribe public void onGameObjectDespawned(GameObjectDespawned event) { switch (event.getGameObject().getId()) { case DENSE_RUNESTONE_SOUTH_ID: denseRunestoneSouth = null; break; case BLOOD_ALTAR_ID: BLOOD_ALTAr = null ; break; case DARK_ALTAR_ID: Dark_ALTAR =null ; case Dense_runestone_ID: Dense_runestone = null; case DENSE_RUNESTONE_NORTH_ID: denseRunestoneNorth = null; break; } } @Subscribe public void onVarbitChanged(VarbitChanged event) { updateDenseRunestoneState(); } private void updateDenseRunestoneState() { denseRunestoneSouthMineable = client.getVar(Varbits.DENSE_RUNESTONE_SOUTH_DEPLETED) == 0; denseRunestoneNorthMineable = client.getVar(Varbits.DENSE_RUNESTONE_NORTH_DEPLETED) == 0; } @Subscribe public void onNpcDespawned(NpcDespawned event) { final NPC npc = event.getNpc(); if (npc == darkMage) { darkMage = null; } } } ===== third file ====== essenceconfig.java /* * Copyright (c) 2017, Seth <[email protected]> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package net.runelite.client.plugins.essencehighlighter; import net.runelite.client.config.Config; import net.runelite.client.config.ConfigGroup; import net.runelite.client.config.ConfigItem; import javax.swing.*; import java.awt.*; @ConfigGroup("essencehighlighter") public interface essenceconfig extends Config { @ConfigItem( keyName = "showDenseRunestoneIndicator", name = "Show icon on Dense Runestone", description = "Configures whether to display an indicator when dense runestone is ready to be mined", position = 1 ) default boolean showDenseRunestoneIndicator() { return true; } @ConfigItem( keyName = "showDenseRunestoneClickbox", name = "Highlight Dense Runestone", description = "Configures whether to display a click box when dense runestone is ready to be mined", position = 2 ) default boolean showDenseRunestoneClickbox() { return true; } @ConfigItem( keyName = "showDenseBloodALTARicon", name = "Show RC Icon on blood altar", description = "Configures whether to display a rc icon on blood altar", position = 3 ) default boolean showDenseBloodALTARicon() { return true; } @ConfigItem( keyName = "highlightDenseBloodALTAR", name = "Color Code blood altar", description = "Color coding the blood altar", position = 4 ) default boolean highlightDenseBloodALTAR() { return true; } } fourth and final file varbits.java /* * Copyright (c) 2017, Adam <[email protected]> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package net.runelite.client.plugins.essencehighlighter; import lombok.AllArgsConstructor; import lombok.Getter; import net.runelite.api.Varbits; @AllArgsConstructor @Getter public enum varbits { /* * If chatbox is transparent or not */ TRANSPARENT_CHATBOX(4608), /* * If the player has an active stamina potion effect or not */ RUN_SLOWED_DEPLETION_ACTIVE(25), /** * If scrollbar in resizable mode chat is on the left */ CHAT_SCROLLBAR_ON_LEFT(6374), /** * Arceuus dense runestone mine */ DENSE_RUNESTONE_NORTH_DEPLETED(4927), DENSE_RUNESTONE_SOUTH_DEPLETED(4928), BLOOD_ALTAR(27978), /** * Runepouch */ RUNE_POUCH_RUNE1(29), RUNE_POUCH_RUNE2(1622), RUNE_POUCH_RUNE3(1623), RUNE_POUCH_AMOUNT1(1624), RUNE_POUCH_AMOUNT2(1625), RUNE_POUCH_AMOUNT3(1626), /** * Prayers */ QUICK_PRAYER(4103), PRAYER_THICK_SKIN(4104), PRAYER_BURST_OF_STRENGTH(4105), PRAYER_CLARITY_OF_THOUGHT(4106), PRAYER_SHARP_EYE(4122), PRAYER_MYSTIC_WILL(4123), PRAYER_ROCK_SKIN(4107), PRAYER_SUPERHUMAN_STRENGTH(4108), PRAYER_IMPROVED_REFLEXES(4109), PRAYER_RAPID_RESTORE(4110), PRAYER_RAPID_HEAL(4111), PRAYER_PROTECT_ITEM(4112), PRAYER_HAWK_EYE(4124), PRAYER_MYSTIC_LORE(4125), PRAYER_STEEL_SKIN(4113), PRAYER_ULTIMATE_STRENGTH(4114), PRAYER_INCREDIBLE_REFLEXES(4115), PRAYER_PROTECT_FROM_MAGIC(4116), PRAYER_PROTECT_FROM_MISSILES(4117), PRAYER_PROTECT_FROM_MELEE(4118), PRAYER_EAGLE_EYE(4126), PRAYER_MYSTIC_MIGHT(4127), PRAYER_RETRIBUTION(4119), PRAYER_REDEMPTION(4120), PRAYER_SMITE(4121), PRAYER_CHIVALRY(4128), PRAYER_PIETY(4129), PRAYER_PRESERVE(5466), PRAYER_RIGOUR(5464), PRAYER_AUGURY(5465), /** * Diary Entries */ DIARY_ARDOUGNE_EASY(4458), DIARY_ARDOUGNE_MEDIUM(4459), DIARY_ARDOUGNE_HARD(4460), DIARY_ARDOUGNE_ELITE(4461), DIARY_DESERT_EASY(4483), DIARY_DESERT_MEDIUM(4484), DIARY_DESERT_HARD(4485), DIARY_DESERT_ELITE(4486), DIARY_FALADOR_EASY(4462), DIARY_FALADOR_MEDIUM(4463), DIARY_FALADOR_HARD(4464), DIARY_FALADOR_ELITE(4465), DIARY_FREMENNIK_EASY(4491), DIARY_FREMENNIK_MEDIUM(4492), DIARY_FREMENNIK_HARD(4493), DIARY_FREMENNIK_ELITE(4494), DIARY_KANDARIN_EASY(4475), DIARY_KANDARIN_MEDIUM(4476), DIARY_KANDARIN_HARD(4477), DIARY_KANDARIN_ELITE(4478), DIARY_KARAMJA_EASY(3578), DIARY_KARAMJA_MEDIUM(3599), DIARY_KARAMJA_HARD(3611), DIARY_KARAMJA_ELITE(4566), DIARY_KOUREND_EASY(7925), DIARY_KOUREND_MEDIUM(7926), DIARY_KOUREND_HARD(7927), DIARY_KOUREND_ELITE(7928), DIARY_LUMBRIDGE_EASY(4495), DIARY_LUMBRIDGE_MEDIUM(4496), DIARY_LUMBRIDGE_HARD(4497), DIARY_LUMBRIDGE_ELITE(4498), DIARY_MORYTANIA_EASY(4487), DIARY_MORYTANIA_MEDIUM(4488), DIARY_MORYTANIA_HARD(4489), DIARY_MORYTANIA_ELITE(4490), DIARY_VARROCK_EASY(4479), DIARY_VARROCK_MEDIUM(4480), DIARY_VARROCK_HARD(4481), DIARY_VARROCK_ELITE(4482), DIARY_WESTERN_EASY(4471), DIARY_WESTERN_MEDIUM(4472), DIARY_WESTERN_HARD(4473), DIARY_WESTERN_ELITE(4474), DIARY_WILDERNESS_EASY(4466), DIARY_WILDERNESS_MEDIUM(4467), DIARY_WILDERNESS_HARD(4468), DIARY_WILDERNESS_ELITE(4469), /** * Kourend house favours */ KOUREND_FAVOR_ARCEUUS(4896), KOUREND_FAVOR_HOSIDIUS(4895), KOUREND_FAVOR_LOVAKENGJ(4898), KOUREND_FAVOR_PISCARILIUS(4899), KOUREND_FAVOR_SHAYZIEN(4894), /** * Equipped weapon type */ EQUIPPED_WEAPON_TYPE(357), /** * Defensive casting mode */ DEFENSIVE_CASTING_MODE(2668), /** * Options */ SIDE_PANELS(4607), /** * Herbiboar Trails */ HB_TRAIL_31303(5737), HB_TRAIL_31306(5738), HB_TRAIL_31309(5739), HB_TRAIL_31312(5740), HB_TRAIL_31315(5741), HB_TRAIL_31318(5742), HB_TRAIL_31321(5743), HB_TRAIL_31324(5744), HB_TRAIL_31327(5745), HB_TRAIL_31330(5746), HB_TRAIL_31333(5768), HB_TRAIL_31336(5769), HB_TRAIL_31339(5770), HB_TRAIL_31342(5771), HB_TRAIL_31345(5772), HB_TRAIL_31348(5773), HB_TRAIL_31351(5774), HB_TRAIL_31354(5775), HB_TRAIL_31357(5776), HB_TRAIL_31360(5777), HB_TRAIL_31363(5747), HB_TRAIL_31366(5748), HB_TRAIL_31369(5749), HB_TRAIL_31372(5750), HB_FINISH(5766), HB_STARTED(5767), //not working /** * Barbarian Assault */ IN_GAME_BA(3923), BA_GC(4768), /** * 0 = Outside wilderness * 1 = In wilderness */ IN_WILDERNESS(5963), /** * Fishing Trawler * FISHING_TRAWLER_ACTIVITY Expected values: 0-255 */ FISHING_TRAWLER_ACTIVITY(3377), /** * Blast Furnace Bar Dispenser * * These are the expected values: * 0 = No bars being processed * 1 = Ores are being processed on the conveyor belt, bar dispenser cannot be checked * 2 = Bars are cooling down * 3 = Bars can be collected */ BAR_DISPENSER(936), /** * Motherlode mine sack */ SACK_NUMBER(5558), SACK_UPGRADED(5556), /** * Experience tracker * * EXPERIENCE_TRACKER_POSITION expected values: * 0 = Right * 1 = Middle * 2 = Left */ EXPERIENCE_TRACKER_POSITION(4692), EXPERIENCE_TRACKER_COUNTER(4697), EXPERIENCE_TRACKER_PROGRESS_BAR(4698), /** * Experience drop color */ EXPERIENCE_DROP_COLOR(4695), /** * Tithe Farm */ TITHE_FARM_SACK_AMOUNT(4900), TITHE_FARM_SACK_ICON(5370), TITHE_FARM_POINTS(4893), /** * Blast Mine */ BLAST_MINE_COAL(4924), BLAST_MINE_GOLD(4925), BLAST_MINE_MITHRIL(4926), BLAST_MINE_ADAMANTITE(4921), BLAST_MINE_RUNITE(4922), /** * Raids */ IN_RAID(5432), TOTAL_POINTS(5431), PERSONAL_POINTS(5422), RAID_PARTY_SIZE(5424), /** * Making Friends with My Arm fire pits * * Expected values: * 0 = Not built * 1 = Built */ FIRE_PIT_GIANT_MOLE(6532), FIRE_PIT_LUMBRIDGE_SWAMP(6533), FIRE_PIT_MOS_LE_HARMLESS(6544), /** * Theatre of Blood 1=In Party, 2=Inside/Spectator, 3=Dead Spectating */ THEATRE_OF_BLOOD(6440), /** * Nightmare Zone */ NMZ_ABSORPTION(3956), NMZ_POINTS(3949), /** * Blast Furnace */ BLAST_FURNACE_COPPER_ORE(959), BLAST_FURNACE_TIN_ORE(950), BLAST_FURNACE_IRON_ORE(951), BLAST_FURNACE_COAL(949), BLAST_FURNACE_MITHRIL_ORE(952), BLAST_FURNACE_ADAMANTITE_ORE(953), BLAST_FURNACE_RUNITE_ORE(954), BLAST_FURNACE_SILVER_ORE(956), BLAST_FURNACE_GOLD_ORE(955), BLAST_FURNACE_BRONZE_BAR(941), BLAST_FURNACE_IRON_BAR(942), BLAST_FURNACE_STEEL_BAR(943), BLAST_FURNACE_MITHRIL_BAR(944), BLAST_FURNACE_ADAMANTITE_BAR(945), BLAST_FURNACE_RUNITE_BAR(946), BLAST_FURNACE_SILVER_BAR(948), BLAST_FURNACE_GOLD_BAR(947), BLAST_FURNACE_COFFER(5357), /** * Pyramid plunder */ PYRAMID_PLUNDER_TIMER(2375), PYRAMID_PLUNDER_ROOM(2377), /** * Barrows */ BARROWS_KILLED_AHRIM(457), BARROWS_KILLED_DHAROK(458), BARROWS_KILLED_GUTHAN(459), BARROWS_KILLED_KARIL(460), BARROWS_KILLED_TORAG(461), BARROWS_KILLED_VERAC(462), BARROWS_REWARD_POTENTIAL(463), BARROWS_NPCS_SLAIN(464), /** * Spicy stew ingredients */ SPICY_STEW_RED_SPICES(1879), SPICY_STEW_YELLOW_SPICES(1880), SPICY_STEW_BROWN_SPICES(1881), SPICY_STEW_ORANGE_SPICES(1882), /** * Multicombat area */ MULTICOMBAT_AREA(4605), /** * Kingdom Management */ KINGDOM_FAVOR(72), KINGDOM_COFFER(74), /** * The Hand in the Sand quest status */ QUEST_THE_HAND_IN_THE_SAND(1527), /** * Daily Tasks (Collection availability) */ DAILY_HERB_BOXES_COLLECTED(3961), DAILY_STAVES_COLLECTED(4539), DAILY_ESSENCE_COLLECTED(4547), DAILY_RUNES_COLLECTED(4540), DAILY_SAND_COLLECTED(4549), DAILY_FLAX_STATE(4559), DAILY_ARROWS_STATE(4563), /** * This varbit tracks how much bonemeal has been redeemed from Robin * The player gets 13 for each diary completed above and including Medium, for a maxiumum of 39 */ DAILY_BONEMEAL_STATE(4543), DAILY_DYNAMITE_COLLECTED(7939), /** * Fairy Ring */ FAIR_RING_LAST_DESTINATION(5374), FAIRY_RING_DIAL_ADCB(3985), //Left dial FAIRY_RIGH_DIAL_ILJK(3986), //Middle dial FAIRY_RING_DIAL_PSRQ(3987), //Right dial /** * Transmog controllers for farming */ FARMING_4771(4771), FARMING_4772(4772), FARMING_4773(4773), FARMING_4774(4774), FARMING_4775(4775), FARMING_7904(7904), FARMING_7905(7905), FARMING_7906(7906), FARMING_7907(7907), FARMING_7908(7908), FARMING_7909(7909), FARMING_7910(7910), FARMING_7911(7911), /** * Transmog controllers for grapes */ GRAPES_4953(4953), GRAPES_4954(4954), GRAPES_4955(4955), GRAPES_4956(4956), GRAPES_4957(4957), GRAPES_4958(4958), GRAPES_4959(4959), GRAPES_4960(4960), GRAPES_4961(4961), GRAPES_4962(4962), GRAPES_4963(4963), GRAPES_4964(4964), /** * Automatically weed farming patches */ AUTOWEED(5557), /** * The varbit that stores the players {@code AccountType}. */ ACCOUNT_TYPE(1777), /** * The varbit that stores the oxygen percentage for player */ OXYGEN_LEVEL(5811), /** * Drift net status * * Expected values * 0 = Unset * 1 = Set up * 2 = Caught some fish * 3 = Full */ NORTH_NET_STATUS(5812), SOUTH_NET_STATUS(5814), /** * Drift net catch count */ NORTH_NET_CATCH_COUNT(5813), SOUTH_NET_CATCH_COUNT(5815), /** * Drift net collect interface * * Expected values: * 0 = Not open * 1 = North interface open * 2 = South interface open */ DRIFT_NET_COLLECT(5933), /** * Corp beast damage */ CORP_DAMAGE(999), /** * Toggleable slayer unlocks */ SUPERIOR_ENABLED(5362), FOSSIL_ISLAND_WYVERN_DISABLE(6251), BANK_REARRANGE_MODE(3959), CURRENT_BANK_TAB(4150), WORLDHOPPER_FAVROITE_1(4597), WORLDHOPPER_FAVROITE_2(4598), /** * Vengeance is active */ VENGEANCE_ACTIVE(2450), /** * Spell cooldowns */ VENGEANCE_COOLDOWN(2451), /** * Amount of items in each bank tab */ BANK_TAB_ONE_COUNT(4171), BANK_TAB_TWO_COUNT(4172), BANK_TAB_THREE_COUNT(4173), BANK_TAB_FOUR_COUNT(4174), BANK_TAB_FIVE_COUNT(4175), BANK_TAB_SIX_COUNT(4176), BANK_TAB_SEVEN_COUNT(4177), BANK_TAB_EIGHT_COUNT(4178), BANK_TAB_NINE_COUNT(4179), /** * Type of GE offer currently being created * 0 = buy * 1 = sell */ GE_OFFER_CREATION_TYPE(4397), /** * The active tab within the quest interface */ QUEST_TAB(8168), /** * Explorer ring */ EXPLORER_RING_ALCHTYPE(5398), EXPLORER_RING_TELEPORTS(4552), EXPLORER_RING_ALCHS(4554), EXPLORER_RING_RUNENERGY(4553), WINTERTODT_TIMER(7980), /** * Twisted league */ TWISTED_LEAGUE_RELIC_1(10049), TWISTED_LEAGUE_RELIC_2(10050), TWISTED_LEAGUE_RELIC_3(10051), TWISTED_LEAGUE_RELIC_4(10052), TWISTED_LEAGUE_RELIC_5(10053); /** * The raw varbit ID. */ private final int id; }
  5. here is a few screen shots of what the plugin does i will post the source code for the plugins below the main post here
  6. my cats like to murder my chair for some reason
  7. been in cc for a while now finally decided to join the forums thought id drop by and say hi and go ahead and post a pic of my setup
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